1 | package g0803.bindingofshiba.model.game.elements; | |
2 | ||
3 | import g0803.bindingofshiba.math.Vec2D; | |
4 | ||
5 | public class Element { | |
6 | ||
7 | private Vec2D position; | |
8 | ||
9 | public Element(Vec2D position) { | |
10 | this.position = position; | |
11 | } | |
12 | ||
13 | public Element(int x, int y) { | |
14 | this.position = new Vec2D(x, y); | |
15 | } | |
16 | ||
17 | public Vec2D getPosition() { | |
18 |
1
1. getPosition : replaced return value with null for g0803/bindingofshiba/model/game/elements/Element::getPosition → KILLED |
return position; |
19 | } | |
20 | ||
21 | public void setPosition(Vec2D position) { | |
22 | this.position = position; | |
23 | } | |
24 | } | |
Mutations | ||
18 |
1.1 |