DefaultMapProvider.java

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package g0803.bindingofshiba.map;
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import g0803.bindingofshiba.Constants;
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import g0803.bindingofshiba.math.Vec2D;
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import g0803.bindingofshiba.model.game.elements.Monster;
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import g0803.bindingofshiba.model.game.elements.Obstacle;
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import g0803.bindingofshiba.model.game.room.Door;
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import g0803.bindingofshiba.model.game.room.DoorPosition;
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import g0803.bindingofshiba.model.game.room.LastRoom;
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import g0803.bindingofshiba.model.game.room.Room;
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import java.util.List;
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public class DefaultMapProvider implements MapProvider {
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    @Override
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    public Room getFirstRoom() {
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        Room trollRoom =
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                new Room(
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                        Constants.ROOM_WIDTH,
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                        Constants.ROOM_HEIGHT,
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                        null,
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                        List.of(
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                                new Obstacle(6, 7),
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                                new Obstacle(50, 55),
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                                new Obstacle(23, 44),
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                                new Obstacle(80, 25)));
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        Room fightRoom =
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                new Room(
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                        Constants.ROOM_WIDTH,
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                        Constants.ROOM_HEIGHT,
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                        List.of(
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                                new Monster(new Vec2D(128, 13), 20, 5),
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                                new Monster(new Vec2D(13, 13), 20, 5),
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                                new Monster(new Vec2D(90, 55), 20, 5)),
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                        List.of(
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                                new Obstacle(8, 21),
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                                new Obstacle(48, 13),
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                                new Obstacle(123, 45),
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                                new Obstacle(46, 32),
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                                new Obstacle(34, 54),
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                                new Obstacle(112, 11),
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                                new Obstacle(72, 61)));
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        Door fightToTroll = new Door(fightRoom, DoorPosition.TOP, trollRoom, DoorPosition.BOTTOM);
46 1 1. getFirstRoom : removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE
        fightRoom.addDoor(fightToTroll);
47 1 1. getFirstRoom : removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE
        trollRoom.addDoor(fightToTroll);
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        Room allMonsters =
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                new Room(
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                        Constants.ROOM_WIDTH,
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                        Constants.ROOM_HEIGHT,
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                        List.of(
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                                new Monster(new Vec2D(15, 15), 20, 5),
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                                new Monster(new Vec2D(128, 15), 20, 5),
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                                new Monster(new Vec2D(15, 56), 20, 5),
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                                new Monster(new Vec2D(128, 56), 20, 5)),
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                        List.of(
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                                new Obstacle(
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                                        new Vec2D(
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                                                Constants.ROOM_WIDTH / 2D,
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                                                Constants.ROOM_HEIGHT / 2D))));
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        Door trollToAllMonsters =
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                new Door(trollRoom, DoorPosition.RIGHT, allMonsters, DoorPosition.LEFT);
66 1 1. getFirstRoom : removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE
        trollRoom.addDoor(trollToAllMonsters);
67 1 1. getFirstRoom : removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE
        allMonsters.addDoor(trollToAllMonsters);
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        Door allMonstersToTroll =
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                new Door(allMonsters, DoorPosition.BOTTOM, trollRoom, DoorPosition.TOP);
71 1 1. getFirstRoom : removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE
        allMonsters.addDoor(allMonstersToTroll);
72 1 1. getFirstRoom : removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE
        trollRoom.addDoor(allMonstersToTroll);
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        Door allMonstersToFight =
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                new Door(allMonsters, DoorPosition.TOP, fightRoom, DoorPosition.RIGHT);
76 1 1. getFirstRoom : removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE
        allMonsters.addDoor(allMonstersToFight);
77 1 1. getFirstRoom : removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE
        fightRoom.addDoor(allMonstersToFight);
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        LastRoom lastRoom = new LastRoom(Constants.ROOM_WIDTH, Constants.ROOM_HEIGHT);
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        Door toEnd = new Door(allMonsters, DoorPosition.RIGHT, lastRoom, DoorPosition.LEFT);
82 1 1. getFirstRoom : removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE
        allMonsters.addDoor(toEnd);
83 1 1. getFirstRoom : removed call to g0803/bindingofshiba/model/game/room/LastRoom::addDoor → NO_COVERAGE
        lastRoom.addDoor(toEnd);
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85 1 1. getFirstRoom : replaced return value with null for g0803/bindingofshiba/map/DefaultMapProvider::getFirstRoom → NO_COVERAGE
        return fightRoom;
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    }
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}

Mutations

46

1.1
Location : getFirstRoom
Killed by : none
removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE

47

1.1
Location : getFirstRoom
Killed by : none
removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE

66

1.1
Location : getFirstRoom
Killed by : none
removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE

67

1.1
Location : getFirstRoom
Killed by : none
removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE

71

1.1
Location : getFirstRoom
Killed by : none
removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE

72

1.1
Location : getFirstRoom
Killed by : none
removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE

76

1.1
Location : getFirstRoom
Killed by : none
removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE

77

1.1
Location : getFirstRoom
Killed by : none
removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE

82

1.1
Location : getFirstRoom
Killed by : none
removed call to g0803/bindingofshiba/model/game/room/Room::addDoor → NO_COVERAGE

83

1.1
Location : getFirstRoom
Killed by : none
removed call to g0803/bindingofshiba/model/game/room/LastRoom::addDoor → NO_COVERAGE

85

1.1
Location : getFirstRoom
Killed by : none
replaced return value with null for g0803/bindingofshiba/map/DefaultMapProvider::getFirstRoom → NO_COVERAGE

Active mutators

Tests examined


Report generated by PIT 1.7.0